![]() the shaders), and having the usual suspects like the Windows AMD driver fail to store 95% of them because of some arbitrary low size limitation, Wollnashorn decided that doing it with the official Vulkan API is better.īy storing the entire pipeline cache in a custom file among yuzu’s folders, AMD GPUs running on Windows can now properly load large caches in mere seconds, as it should be. The change is simple: instead of relying on the GPU driver to store and validate the pipeline cache (a.k.a. ![]() One change that slipped by, made by a new contributor, improved the Vulkan experience so dramatically, it almost feels like cheating… 1.5, several other GPU related changes had to be delayed. ![]() New year, more work to do! 2023 started with a plethora of graphical changes, audio and input improvements, TAS and LAN/LDN fixes, and more! Stay tuned yuz-ers, this is just the start of what’s to come this year! New challenger approaching!ĭuring the time it took to merge last month’s Project Y.F.C.
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